![]() ![]() And I don't know how in the world you can take just over half of something and call it a whole something. In a sane, rational world, that's actually only $602,739 a day. $220 million stolen taken "collected" by the lottery in 1 year = about $1 million a day. Take this wonderful math done by North Carolina governor Mike Easley: It really is hard to understand liberals because you honestly have to suspend belief in the entire physical world around you. Well, okay, almost every time I see or think about them I wonder. Sometimes I really wonder about politicians. In prison you can put things up on your prison walls to look at and to entertain you. In prison there are wardens who are often sadistic. At work there are some programs you can never get out of. In prison you can join many programs which you can leave at any time. At work you spend your time wanting to get out and inside bars. In prison you spend most of your life looking through the bars from the inside wanting to get out. At work you get to pay all the expenses to go to work and then they deduct taxes from your salary to pay for prisoners. In prison all expenses are paid by taxpayers with no work required. At work you cannot even speak to your family and friends. In prison they allow your family and friends to visit. At work you get fired for watching TV and playing games. In prison you can watch TV and play games. At work you must carry around a security card and unlock and open all the doors yourself. In prison a guard locks and unlocks all the doors for you. At work you get rewarded for good behavior with more work. In prison you get time off for good behavior. At work you only get a break for one meal and you have to pay for it. At work you spend most of your time in a 6'x8' cubicle. You'll encounter more advanced technologies in Thongs of Virtue, such as the robots seen here.In prison you spend the majority of your time in an 8'x10' cell. Even though I'd done this stuff before,I really didn't mind - DeathSpank is just that much fun. Remember the spelunker who was afraid to do his own spelunking and the Thongoloth researcher who wanted you to take readings for him? There is more of that business to do here. Some of the sidequests are plucked straight from the first game. You also have a variety of explosives at your disposal such as poison and ice grenades. They're effective at taking out enemies from a distance and provide many more strategic possibilities in battle. In Thongs of Virtue you have access to machine guns, bazookas, and lasers - really fun stuff. I don't know about you, but I found the crossbows pretty ineffectual in the first game and ended up ignoring them. The new ranged weapons are a significant improvement to your arsenal. You can play with a bunch of fun new weapons and battle new enemies. ![]() Here you'll be visiting battlefields that recall World War II, the Old West, and robot factories. Gone are the mostly fantasy areas of DeathSpank. While this sequel does feel very much like the original and sends you on the same sorts of quests, you will be traveling to quite different locales. ![]() Thongs of Virtue picks up a while after DeathSpank left off, with the hero having defeated who he thought was his arch nemesis - only to learn there are others in the circle of evil that need be brought to justice.
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